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Black Hole (2022)

You are the last surviving member of a galactic fleet, and you've drifted too close to a black hole. With your ship damaged, you can't escape its gravitational pull for long. You must dodge space debris being sucked in around you and survive until the Captain can get to you!

My goal with this game was to complete a 2D game that included cutscenes and a hand-coded controller script in a single night (12 hours).

The game was created using Unity, and the sprites were created with Piskel. The song is called High Affinity by Auvic, and the background noise is a NASA recording of an actual black hole in deep space.

If you wish to play the game through your browser, click HERE to open a new window. (Win and Mac only)

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