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Memory Lane (2018)

Memories define who you are and how you grow as a person. I wanted to create a game based on this personal philosophy of mine, and that’s how Memory Lane came to be.

From the beginning, you start as a small, humanoid figure. To complete each level, you must collect the orb at the end of the map. Once collected, you return to the beginning, but in a more evolved form, getting bigger each time. These orbs are your memories; once you regain them, you grow further.

Created using Unity for the game, Blender for the 3D models, and GarageBand for the music and sound effects.

If you wish to play the game through your browser, click HERE to open a new window. (Win and Mac only)

If you want to view further the model used in the game's last level, click HERE!

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